In August of 2004, Gensosuikoden IV was released in Japan. Since that day, it has been held up as the Anti-Christ of the series, the game that shattered the ethos of the Suikoden series and left fans and Konami alike to try and pick up the pieces. It has also been championed by a minority who feel it is a hidden gem; a game that wasn’t exactly what people imagined it would be and was damned regardless of its positive features. Whatever opinion you hold, I don’t think it’s unreasonable to say that for the series as a whole, Suikoden IV was one of the most important titles.
It came out in a time of, what could be retrospectively be called, naive optimism for the fandom. With the success and high critical regard given to Suikoden III, it would appear that Suikoden IV would continue to lead the charge for the series as it approached its tenth year.